Live Image Processing and Performance: 3/4 jit.gl + jit.qt

31Oct07

This patch simulates a physical systems that exhibits exponential decay or half life as numbers generated decay towards zero. Utilizing the open gl portion of jitter, i have a sphere rendered in a window as a drawing primitive whose polygons are multiplied by the exponential decay function. I also have a movie playing on the surface of the sphere in which i have separated the audio portion and control that as well with the decay.

See the QT movie for an example.

med3a.png

med3.png

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