Archive for the ‘network objects’ Category
The InDOOR Harvester Dashboard
A glimpse at the revised version of the online dashboard monitor for the energy harvesting module. It been a big javascript learning curve this past week, but well worth it. Many more features and improvement still to come, as well as further data integration. check it out – let me know what you think.
Filed under: arduino, network objects, Phys Comp, physical computing, sustainable, thesis | Leave a Comment
Tags: dashbaord monitor, energy harvesting
First simple demonstration of radio communication – Glow That LED: Set up a two-way wireless LED glower, using XBee radios as the communications link. Here turning the pot on one micro-controller has the values sent to the other and has an LED turn on and adjust its brightness as well as vise versa. I prefer […]
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Description Ignoratio Elenchi is a physical interactive video content driver. The installation creates a space in which the viewer is faced with having meaningful information, via video footage of the war, hidden from them. Through proximity sensors mounted on each screen to find when a user is in front of any one of five […]
Filed under: arduino, comp cameras, dig sound workshop, network objects, Phys Comp, physical computing, Uncategorized | 4 Comments
my 5 min slide presentation
Click the link to open a quicktime movie from a power point slide presentation that ive been giving as background to the project. You might have to press pause a few times to read everything.
Filed under: arduino, comp cameras, dig sound workshop, network objects, physical computing, Uncategorized, wireless, xbee, zigbee | Leave a Comment
Ignoratio Elenchi: Installed
This past week was spent installing my project in the front space of the ITP floor. Rob Ryan has been super generous and gave me all the resources i needed to set up this project, test it and revise it. After speaking to him last week and explaining the project, he didn’t hesitate to find […]
Filed under: arduino, comp cameras, dig sound workshop, network objects, Phys Comp, physical computing, wireless, xbee, zigbee | Leave a Comment
As of midnight last night, everything is working again. The last major hurled was getting rid of the micro-controller and working with the chips on the Xbee radios to send and receive data. One master transmitter receives byte values from a video tracking algorithm using the jmyron library in Processing, which blankets out the data […]
Filed under: arduino, comp cameras, dig sound workshop, network objects, Phys Comp, physical computing, wireless, xbee, zigbee | Leave a Comment
Step two towards my Networked objects final. I had written a little program in Processing to switch between two videos from incoming bytes from an Arduino, but Java just couldn’t handle the switching well enough – lag and sound sync problems. So I switched to Max/MSP/Jitter for the video handling which works great. The serial […]
Filed under: network objects | 6 Comments
The Begining of a Final
I found these amazing add-on’s for the XBox that contain a 6″ LCD and speakers with all the ins and outs u need built-in, (RCA, s-video, 2x 1/8″headphone & more), made by Intec, for $29 a piece. This is around the same price as a raw graphic LCD display alone from a surplus store that […]
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NetWorked FinalThoughts
Some Ideas: 1. Hacking 5 portable dvd players and mounting them on a wall or walls, unless a better solution is found to display video. the lcd’s are removed from their plastic housing and mounted to an opening of a cast body part – limb. Been working with limbs b/c amputees are the most common […]
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Computational Cameras
This is the beginning documentation of an idea that I’m working on hopefully towards a final project in conjunction with networked objects and a handful of zigbee radios, hopefully. This is using video tracking to follow a person in space and draw their trajectory as lines across the screen – the line getting thicker when […]
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